test 1 doc

Dependencies:   mbed Gamepad2

Engine/Engine.h

Committer:
joebarhouch
Date:
2020-05-18
Revision:
3:e4e1cbf750b6
Child:
5:928c2eee4109

File content as of revision 3:e4e1cbf750b6:

#ifndef ENGINE_H
#define ENGINE_H

#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
#include "Player.h"


class Engine
{

public:
    Engine();
    ~Engine();

    void init();
    void read_input(Gamepad &pad);
    void update(Gamepad &pad);
    void draw(N5110 &lcd);
    
private:

    void wallCollide(Gamepad &pad);
    void ennemyCollide(Gamepad &pad);
    void print_health(N5110 &lcd);
    
    Player _p;
    int _speed;
    
    // player coordinates
    int _px;
    int _py;
    
    Direction _d;
    float _mag;

};

#endif