test 1 doc

Dependencies:   mbed Gamepad2

Sprites/Sprites.h

Committer:
joebarhouch
Date:
2020-05-18
Revision:
4:cf5088ace087
Parent:
3:e4e1cbf750b6
Child:
5:928c2eee4109

File content as of revision 4:cf5088ace087:


 int s_player[] = {
    1,1,1,1,1,1,1,0,0,
    1,1,1,1,1,1,1,0,0,
    1,1,1,0,1,0,1,0,0,
    1,1,1,0,1,0,1,1,1,
    1,1,1,0,1,0,1,1,0,
    1,1,1,1,1,1,1,0,0,
    0,1,1,0,1,1,0,0,0,
    0,1,1,0,1,1,0,0,0
};


 int s_player_inv[] = {
    0,0,1,1,1,1,1,1,1,
    0,0,1,1,1,1,1,1,1,
    0,0,1,0,1,0,1,1,1,
    1,1,1,0,1,0,1,1,1,
    0,1,1,0,1,0,1,1,1,
    0,1,1,1,1,1,1,1,1,
    0,0,0,1,1,0,1,1,0,
    0,0,0,1,1,0,1,1,0
};

//maps
void draw_map1(N5110 &lcd){
    lcd.drawRect(0,11,25,3,FILL_TRANSPARENT);
    lcd.drawRect(WIDTH - 25,11,25,3,FILL_TRANSPARENT);
    lcd.drawRect(30,24,25,3,FILL_TRANSPARENT);
    lcd.drawRect(0,37,25,3,FILL_TRANSPARENT);
    lcd.drawRect(WIDTH - 25,37,25,3,FILL_TRANSPARENT);
    };