test 1 doc

Dependencies:   mbed Gamepad2

Platform/Platform.h

Committer:
joebarhouch
Date:
2020-05-27
Revision:
15:9ea5269b4cd4
Parent:
7:530ca713d2b2

File content as of revision 15:9ea5269b4cd4:

#ifndef PLATFORM_H
#define PLATFORM_H

#include "mbed.h"
#include "N5110.h"
#include <vector>

struct Vector4 {
    int x; /**< float for x value */
    int y; /**< float for y value */
    int width;
    int height;
};

class Platform
{
public:
    Platform(int x,int y,int w,int h);
    ~Platform();
    void draw(N5110 &lcd);
    Vector4 get_pos();

    int x;
    int y;
    int w;
    int h;
    
private:
    int _x;
    int _y;
    int _width;
    int _height;

};



#endif