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Dependencies: mbed
Floors/Floors.h
- Committer:
- el17m2h
- Date:
- 2019-04-23
- Revision:
- 15:4efa04a6a376
- Parent:
- 14:529f798adae4
- Child:
- 20:a359092079b0
File content as of revision 15:4efa04a6a376:
#ifndef FLOORS_H
#define FLOORS_H
#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
class Floors{
public:
Floors();
~Floors();
void init(int y, int width, int height);
void draw(N5110 &lcd);
void update(float doodler_pos_y);
Vector2D get_position();
void set_position(Vector2D pos); // mutators
void set_score(int score);
private:
int _height;
int _width;
float _doodler_pos_y;
Vector2D _position;
};
#endif