class UI {
public:
    UI();
    ~UI();
    
    void reset();
    void clear();
    
    void drawTitle(const char * text);
    void drawLabel(const char * text);
    bool drawAndCheckButton(const char * text);

    void selectNextButton();
    void selectPreviousButton();
    void pressButton();
    void newLine();

private:
    const int PADDING_X = 3;
    const int PADDING_Y = 3;
    const int LINE_PADDING = 3;
    int nextYPos;
    int nextY();
    int buttonCurrentlySelected;
    int buttonCurrentlyDrawing;
    bool buttonPressedFrame;
};