v1.0
Fork of RGB_Matrix by
RGB_Matrix.h@1:0a1a89c55c7c, 2017-06-20 (annotated)
- Committer:
- perlatecnica
- Date:
- Tue Jun 20 17:53:58 2017 +0000
- Revision:
- 1:0a1a89c55c7c
- Parent:
- 0:04691de55153
v1.0;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
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JackB | 0:04691de55153 | 1 | /* mbed RGB Matrix Library |
JackB | 0:04691de55153 | 2 | * Written for Nucleo-F446RE, v1.0, 03-10-2015 |
JackB | 0:04691de55153 | 3 | * |
JackB | 0:04691de55153 | 4 | * Copyright (c) 2013-2015 JackB, cstyles |
JackB | 0:04691de55153 | 5 | * |
JackB | 0:04691de55153 | 6 | * Permission is hereby granted, free of charge, to any person obtaining a copy |
JackB | 0:04691de55153 | 7 | * of this software and associated documentation files (the "Software"), to deal |
JackB | 0:04691de55153 | 8 | * in the Software without restriction, including without limitation the rights |
JackB | 0:04691de55153 | 9 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
JackB | 0:04691de55153 | 10 | * copies of the Software, and to permit persons to whom the Software is |
JackB | 0:04691de55153 | 11 | * furnished to do so, subject to the following conditions: |
JackB | 0:04691de55153 | 12 | * |
JackB | 0:04691de55153 | 13 | * The above copyright notice and this permission notice shall be included in |
JackB | 0:04691de55153 | 14 | * all copies or substantial portions of the Software. |
JackB | 0:04691de55153 | 15 | * |
JackB | 0:04691de55153 | 16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
JackB | 0:04691de55153 | 17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
JackB | 0:04691de55153 | 18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
JackB | 0:04691de55153 | 19 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
JackB | 0:04691de55153 | 20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
JackB | 0:04691de55153 | 21 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
JackB | 0:04691de55153 | 22 | * THE SOFTWARE. |
JackB | 0:04691de55153 | 23 | */ |
JackB | 0:04691de55153 | 24 | |
JackB | 0:04691de55153 | 25 | #ifndef MBED_RGB_MATRIX_H |
JackB | 0:04691de55153 | 26 | #define MBED_RGB_MATRIX_H |
JackB | 0:04691de55153 | 27 | |
JackB | 0:04691de55153 | 28 | #include "mbed.h" |
JackB | 0:04691de55153 | 29 | #include "math.h" |
JackB | 0:04691de55153 | 30 | //#include "GraphicsDisplay.h" |
JackB | 0:04691de55153 | 31 | |
JackB | 0:04691de55153 | 32 | /** RGB_Matrix calculation class |
JackB | 0:04691de55153 | 33 | * |
JackB | 0:04691de55153 | 34 | * Example: |
JackB | 0:04691de55153 | 35 | * @code |
JackB | 0:04691de55153 | 36 | * // Continuously sweep the RGB_Matrix through it's full range |
JackB | 0:04691de55153 | 37 | * #include "mbed.h" |
JackB | 0:04691de55153 | 38 | * #include "RGB_Matrix.h" |
JackB | 0:04691de55153 | 39 | * |
JackB | 0:04691de55153 | 40 | * RGB_Matrix myRGB_Matrix(LED1,LED2,LED3); |
JackB | 0:04691de55153 | 41 | * |
JackB | 0:04691de55153 | 42 | * int main() { |
JackB | 0:04691de55153 | 43 | * myRGB_Matrix.SetS(1.0); |
JackB | 0:04691de55153 | 44 | * myRGB_Matrix.SetV(1.0); |
JackB | 0:04691de55153 | 45 | * while(1) { |
JackB | 0:04691de55153 | 46 | * for(int i=0; i<100; i++) { |
JackB | 0:04691de55153 | 47 | * myRGB_Matrix.SetH((float)i/100.0); |
JackB | 0:04691de55153 | 48 | * myRGB_Matrix.RGB_Matrix_to_RGB(); |
JackB | 0:04691de55153 | 49 | * wait(0.01); |
JackB | 0:04691de55153 | 50 | * } |
JackB | 0:04691de55153 | 51 | * } |
JackB | 0:04691de55153 | 52 | * } |
JackB | 0:04691de55153 | 53 | * @endcode |
JackB | 0:04691de55153 | 54 | */ |
JackB | 0:04691de55153 | 55 | |
JackB | 0:04691de55153 | 56 | #define ROWS 16 |
JackB | 0:04691de55153 | 57 | #define PLANES 7 |
JackB | 0:04691de55153 | 58 | #define WIDTH 64 |
JackB | 0:04691de55153 | 59 | #define HEIGHT 32 |
JackB | 0:04691de55153 | 60 | #define PIXELS 2048 // WIDTH * HEIGHT |
JackB | 0:04691de55153 | 61 | #define DBUF true |
JackB | 0:04691de55153 | 62 | #define LANDSCAPE_T 0 |
JackB | 0:04691de55153 | 63 | #define PORTRAIT_L 1 |
JackB | 0:04691de55153 | 64 | #define LANDSCAPE_B 2 |
JackB | 0:04691de55153 | 65 | #define PORTRAIT_R 3 |
JackB | 0:04691de55153 | 66 | |
JackB | 0:04691de55153 | 67 | #define BYTESPERCHAR 0 |
JackB | 0:04691de55153 | 68 | #define FONTWIDTH 1 |
JackB | 0:04691de55153 | 69 | #define FONTHEIGHT 2 |
JackB | 0:04691de55153 | 70 | #define BYTESPERLINE 3 |
JackB | 0:04691de55153 | 71 | |
JackB | 0:04691de55153 | 72 | #define INTTIME 0.00012 // 0.0003 is slowest, 0.00007 is fastest, Nr2 0.000001 is fastest |
JackB | 0:04691de55153 | 73 | |
JackB | 0:04691de55153 | 74 | #define RGB(r,g,b) (((r&0xF8)<<8)|((g&0xFC)<<3)|((b&0xF8)>>3)) //5 red | 6 green | 5 blue |
JackB | 0:04691de55153 | 75 | |
JackB | 0:04691de55153 | 76 | |
JackB | 0:04691de55153 | 77 | /* some RGB color definitions |
JackB | 0:04691de55153 | 78 | |
JackB | 0:04691de55153 | 79 | RRRR RGGG GGGB BBBB |
JackB | 0:04691de55153 | 80 | */ |
JackB | 0:04691de55153 | 81 | #define Black 0x0000 /* 0, 0, 0 */ |
JackB | 0:04691de55153 | 82 | #define Navy 0x000F /* 0, 0, 128 */ |
JackB | 0:04691de55153 | 83 | #define DarkBlue 0x000F /* 0, 0, 255 */ |
JackB | 0:04691de55153 | 84 | #define DarkGreen 0x03E0 /* 0, 128, 0 */ |
JackB | 0:04691de55153 | 85 | #define DarkCyan 0x03EF /* 0, 128, 128 */ |
JackB | 0:04691de55153 | 86 | #define Maroon 0x7800 /* 128, 0, 0 */ |
JackB | 0:04691de55153 | 87 | #define Purple 0x780F /* 128, 0, 128 */ |
JackB | 0:04691de55153 | 88 | #define Olive 0x7BE0 /* 128, 128, 0 */ |
JackB | 0:04691de55153 | 89 | #define LightGrey 0xC618 /* 192, 192, 192 */ |
JackB | 0:04691de55153 | 90 | #define Grey 0x7BEF /* 128, 128, 128 */ |
JackB | 0:04691de55153 | 91 | #define DarkGrey 0x4208 /* 64, 64, 64 01000 010000 01000 */ |
JackB | 0:04691de55153 | 92 | #define Blue 0x001F /* 0, 0, 255 */ |
JackB | 0:04691de55153 | 93 | #define Green 0x07E0 /* 0, 255, 0 */ |
JackB | 0:04691de55153 | 94 | #define Cyan 0x07FF /* 0, 255, 255 */ |
JackB | 0:04691de55153 | 95 | #define Red 0xF800 /* 255, 0, 0 */ |
JackB | 0:04691de55153 | 96 | #define Magenta 0xF81F /* 255, 0, 255 */ |
JackB | 0:04691de55153 | 97 | #define Yellow 0xFFE0 /* 255, 255, 0 */ |
JackB | 0:04691de55153 | 98 | #define White 0xFFFF /* 255, 255, 255 11111 111111 11111 */ |
JackB | 0:04691de55153 | 99 | #define Orange 0xFD20 /* 255, 165, 0 11111 101001 00000 */ |
JackB | 0:04691de55153 | 100 | #define GreenYellow 0xAFE5 /* 173, 255, 47 10101 111111 00101 */ |
JackB | 0:04691de55153 | 101 | |
JackB | 0:04691de55153 | 102 | |
JackB | 0:04691de55153 | 103 | class RGB_Matrix |
JackB | 0:04691de55153 | 104 | //class RGB_Matrix : public GraphicsDisplay |
JackB | 0:04691de55153 | 105 | { |
JackB | 0:04691de55153 | 106 | public: |
JackB | 0:04691de55153 | 107 | |
JackB | 0:04691de55153 | 108 | /** Create a RGB_Matrix object |
JackB | 0:04691de55153 | 109 | * |
JackB | 0:04691de55153 | 110 | * @param void |
JackB | 0:04691de55153 | 111 | */ |
JackB | 0:04691de55153 | 112 | RGB_Matrix(PinName Pin_R1, PinName Pin_R2, PinName Pin_G1, PinName Pin_G2, |
JackB | 0:04691de55153 | 113 | PinName Pin_B1, PinName Pin_B2, |
JackB | 0:04691de55153 | 114 | PinName Pin_CLK, PinName Pin_LAT, PinName Pin_OE, |
JackB | 0:04691de55153 | 115 | PinName Pin_A, PinName Pin_B, PinName Pin_C, PinName Pin_D); |
JackB | 0:04691de55153 | 116 | |
JackB | 0:04691de55153 | 117 | void Init(void); |
JackB | 0:04691de55153 | 118 | |
JackB | 0:04691de55153 | 119 | void swap(int16_t &x, int16_t &y); |
JackB | 0:04691de55153 | 120 | uint16_t rgbToColor(uint8_t R, uint8_t G, uint8_t B); |
JackB | 0:04691de55153 | 121 | |
JackB | 0:04691de55153 | 122 | void drawPixel2(int16_t x, int16_t y, uint16_t c); |
JackB | 0:04691de55153 | 123 | void drawPixel(int16_t x, int16_t y, uint16_t c); |
JackB | 0:04691de55153 | 124 | |
JackB | 0:04691de55153 | 125 | void set_font(unsigned char* f); |
JackB | 0:04691de55153 | 126 | |
JackB | 0:04691de55153 | 127 | void character(int x, int y, int c); |
JackB | 0:04691de55153 | 128 | |
JackB | 0:04691de55153 | 129 | int putc(int value); |
JackB | 0:04691de55153 | 130 | void printString(char *string); |
JackB | 0:04691de55153 | 131 | void printStringCenter(char *string); |
JackB | 0:04691de55153 | 132 | |
JackB | 0:04691de55153 | 133 | void foreground(uint16_t colour); |
JackB | 0:04691de55153 | 134 | void background(uint16_t colour); |
JackB | 0:04691de55153 | 135 | int width(); |
JackB | 0:04691de55153 | 136 | int height(); |
JackB | 0:04691de55153 | 137 | void SetOrientation(uint8_t orientation); |
JackB | 0:04691de55153 | 138 | void locate(uint8_t x, uint8_t y); |
JackB | 0:04691de55153 | 139 | void locatePixelX(uint8_t x); |
JackB | 0:04691de55153 | 140 | void locatePixelY(uint8_t y); |
JackB | 0:04691de55153 | 141 | |
JackB | 0:04691de55153 | 142 | int columns(); |
JackB | 0:04691de55153 | 143 | int rows(); |
JackB | 0:04691de55153 | 144 | |
JackB | 0:04691de55153 | 145 | void setDisplayBuffer(uint8_t Buffer); |
JackB | 0:04691de55153 | 146 | void setWriteBuffer(uint8_t Buffer); |
JackB | 0:04691de55153 | 147 | |
JackB | 0:04691de55153 | 148 | void updateDisplay(void); |
JackB | 0:04691de55153 | 149 | void updateDisplay2(void); |
JackB | 0:04691de55153 | 150 | |
JackB | 0:04691de55153 | 151 | private: |
JackB | 0:04691de55153 | 152 | |
JackB | 0:04691de55153 | 153 | DigitalOut _Pin_R1; |
JackB | 0:04691de55153 | 154 | DigitalOut _Pin_R2; |
JackB | 0:04691de55153 | 155 | DigitalOut _Pin_G1; |
JackB | 0:04691de55153 | 156 | DigitalOut _Pin_G2; |
JackB | 0:04691de55153 | 157 | DigitalOut _Pin_B1; |
JackB | 0:04691de55153 | 158 | DigitalOut _Pin_B2; |
JackB | 0:04691de55153 | 159 | DigitalOut _Pin_CLK; |
JackB | 0:04691de55153 | 160 | DigitalOut _Pin_LAT; |
JackB | 0:04691de55153 | 161 | DigitalOut _Pin_OE; |
JackB | 0:04691de55153 | 162 | DigitalOut _Pin_A; |
JackB | 0:04691de55153 | 163 | DigitalOut _Pin_B; |
JackB | 0:04691de55153 | 164 | DigitalOut _Pin_C; |
JackB | 0:04691de55153 | 165 | DigitalOut _Pin_D; |
JackB | 0:04691de55153 | 166 | |
JackB | 0:04691de55153 | 167 | Ticker Update; |
JackB | 0:04691de55153 | 168 | |
JackB | 0:04691de55153 | 169 | // Counters/pointers for interrupt handler: |
JackB | 0:04691de55153 | 170 | uint8_t row, plane, bufferDisplay, bufferWrite; |
JackB | 0:04691de55153 | 171 | // uint8_t PixelValueR1, PixelValueG1, PixelValueB1; |
JackB | 0:04691de55153 | 172 | // uint8_t PixelValueR2, PixelValueG2, PixelValueB2; |
JackB | 0:04691de55153 | 173 | uint8_t *buffptr; |
JackB | 0:04691de55153 | 174 | // volatile uint8_t backindex; |
JackB | 0:04691de55153 | 175 | // volatile bool swapflag; |
JackB | 0:04691de55153 | 176 | |
JackB | 0:04691de55153 | 177 | uint8_t *matrixbuff[2]; |
JackB | 0:04691de55153 | 178 | // uint8_t pixelbuff0[WIDTH*HEIGHT*PLANES]; |
JackB | 0:04691de55153 | 179 | // uint8_t pixelbuff1[WIDTH*ROWS*PLANES]; |
JackB | 0:04691de55153 | 180 | |
JackB | 0:04691de55153 | 181 | unsigned char* font; |
JackB | 0:04691de55153 | 182 | uint8_t char_x; |
JackB | 0:04691de55153 | 183 | uint8_t char_y; |
JackB | 0:04691de55153 | 184 | uint16_t _foreground, _background; |
JackB | 0:04691de55153 | 185 | uint8_t _orientation; |
JackB | 0:04691de55153 | 186 | |
JackB | 0:04691de55153 | 187 | // Code for matrix pixel pwm |
JackB | 0:04691de55153 | 188 | |
JackB | 0:04691de55153 | 189 | |
JackB | 0:04691de55153 | 190 | |
JackB | 0:04691de55153 | 191 | }; |
JackB | 0:04691de55153 | 192 | |
JackB | 0:04691de55153 | 193 | #endif |
JackB | 0:04691de55153 | 194 |