Demo for lamp
Dependencies: C12832_lcd PixelArray WS2812 mbed-rtos mbed
main.cpp
- Committer:
- cathal66
- Date:
- 2015-04-23
- Revision:
- 0:2cf2aa8c0d7c
File content as of revision 0:2cf2aa8c0d7c:
#include "mbed.h" #include "rtos.h" #include "WS2812.h" #include "PixelArray.h" #define WS2812_BUF 10 #define NUM_COLORS 1 #define NUM_LEDS_PER_COLOR 10 PixelArray px(WS2812_BUF); // See the program page for information on the timing numbers // The given numbers are for the K64F WS2812 ws(p9, WS2812_BUF, 5, 10, 10, 15); PwmOut Servo_Y(p22); PwmOut Servo_X(p21); PwmOut Servo_Z(p23); Serial pc(USBTX, USBRX); // tx, rx float Servo_z_smooth; void Servo_Z_Thread(void const *args) { float Sevro_Pos; float Sevro_Pos_New = 0.1; float Sevro_Pos_Old = 0.01; while (true) { Sevro_Pos_New = Servo_z_smooth; if(Sevro_Pos_Old <= Sevro_Pos_New) { for(float i=Sevro_Pos_Old*10000; i<=Sevro_Pos_New*10000; i=i+25) { Sevro_Pos = i/10000; Servo_Z = Sevro_Pos; pc.printf("Servo_Z1: %1.6f %1.6f %1.6f\n\r ",Sevro_Pos, i,Sevro_Pos_Old); //Thread::wait(50); } } else { for(float i=Sevro_Pos_Old*10000; i>=Sevro_Pos_New*10000; i=i-25) { Sevro_Pos = i/10000; Servo_Z = Sevro_Pos; pc.printf("Servo_Z2: %1.6f \n\r",Sevro_Pos); //Thread::wait(50); } } Sevro_Pos_Old = Sevro_Pos_New; Thread::wait(500); } } void LED_All_Colour(int red , int green ,int blue , int bright) { ws.useII(WS2812::PER_PIXEL); // use per-pixel intensity scaling int colorbuf[NUM_COLORS] = {0x000000}; //int colorbuf[NUM_COLORS] = {0x000000,0x00f0ff,0x00ff00,0x00ffff,0xffffff,0x00ff00,0x00ffff,0x0000ff,0xff00ff}; red <<= 16; green <<= 8; colorbuf[0] = red + green + blue; pc.printf("Colour: %6x red:%6x Green:%6x Blue:%6x Bright:%x \n\r",colorbuf[0], red , green , blue, bright); // for each of the colours (j) write out 10 of them // the pixels are written at the colour*10, plus the colour position // all modulus 60 so it wraps around for (int i = 0; i < WS2812_BUF; i++) { px.Set(i, colorbuf[(i / NUM_LEDS_PER_COLOR) % NUM_COLORS]); } // now all the colours are computed, add a fade effect using intensity scaling // compute and write the II value for each pixel for (int j=0; j<WS2812_BUF; j++) { // px.SetI(pixel position, II value) //px.SetI(j%WS2812_BUF, 0xff+(0xf*(j%NUM_LEDS_PER_COLOR))); //full brightness px.SetI(j%WS2812_BUF, bright +(bright*(j%NUM_LEDS_PER_COLOR))); //control brightness } //set the colour of the LEDs for (int z=WS2812_BUF; z >= 0 ; z--) { ws.write_offsets(px.getBuf(),z,z,z); } } void LED_Colour_Pos(int position, int red , int green ,int blue , int bright) { ws.useII(WS2812::PER_PIXEL); // use per-pixel intensity scaling int colorbuf = 0x000000; red <<= 16; green <<= 8; colorbuf = red + green + blue; pc.printf("Colour: %6x red:%6x Green:%6x Blue:%6x Bright:%x \n\r",colorbuf, red , green , blue, bright); // for each of the colours (j) write out 10 of them // the pixels are written at the colour*10, plus the colour position // all modulus 60 so it wraps around px.Set(position, colorbuf); // now all the colours are computed, add a fade effect using intensity scaling // compute and write the II value for each pixel //px.SetI(pixel position, II value) px.SetI(position, bright); //control brightness } void LED_Colour_Pos_Set() { //set the colour of the LEDs for (int z=WS2812_BUF-1; z >= 0 ; z--) { ws.write_offsets(px.getBuf(),z,z,z); } } void Smooth_Fade(int h , int speed) { for(int j = 0; j<=h;j++) { for(int i = 0;i<=255;i=i+speed) { LED_All_Colour(i, 0 ,255-i , 255); //wait(0.01); } for(int i = 0;i<=255;i=i+speed) { LED_All_Colour(255-i, i ,0 , 255); //wait(0.01); } for(int i = 0;i<=255;i=i+speed) { LED_All_Colour(0, 255-i ,i , 255); //wait(0.01); } } } void Red_Blue_Flash(int h) { for(int i = 0;i<=h;i++) { LED_All_Colour(255, 0 ,0 , 50); wait(0.02); LED_All_Colour(255, 0 ,0 , 255); wait(0.02); LED_All_Colour(0, 0 , 255 , 50); wait(0.02); LED_All_Colour(0, 0 , 255 , 255); wait(0.02); } } int main() { Thread thread_Servo_Z(Servo_Z_Thread ); while (true) { ///////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////// X ////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////// Servo_Y = 0.05; Servo_X = 0.06; Servo_z_smooth = 0.01; LED_Colour_Pos(0,255,0,0,128); LED_Colour_Pos(1,0,255,0,128); LED_Colour_Pos(2,0,0,255,128); LED_Colour_Pos(3,255,255,0,128); LED_Colour_Pos(4,255,0,255,128); LED_Colour_Pos(5,128,255,0,128); LED_Colour_Pos(6,128,50,0,255); LED_Colour_Pos(7,0,255,128,128); LED_Colour_Pos(8,128,0,128,255); LED_Colour_Pos(9,128,128,255,128); LED_Colour_Pos_Set(); printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4 \n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(1000); Servo_Y = 0.05; Servo_X = 0.06; Servo_z_smooth = 0.05; LED_Colour_Pos(0,128,255,0,128); LED_Colour_Pos(1,128,50,0,255); LED_Colour_Pos(2,0,255,128,128); LED_Colour_Pos(3,128,0,128,255); LED_Colour_Pos(4,128,128,255,128); LED_Colour_Pos(5,255,255,0,255); LED_Colour_Pos(6,128,50,127,255); LED_Colour_Pos(7,255,255,0,128); LED_Colour_Pos(8,128,0,128,255); LED_Colour_Pos(9,0,128,255,128); LED_Colour_Pos_Set(); printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.05; Servo_X = 0.08; Servo_z_smooth = 0.08; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.06; Servo_X = 0.05; Servo_z_smooth = 0.1; LED_All_Colour(255, 0 , 0 , 255); printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.05; Servo_X = 0.05; Servo_z_smooth = 0.05; LED_All_Colour(255, 255 , 0 , 255); printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.05; Servo_X = 0.09; Servo_z_smooth = 0.05; LED_All_Colour(0, 0 , 255 , 255); printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.05; Servo_X = 0.05; Servo_z_smooth = 0.05; LED_All_Colour(0, 255 , 0 , 255); printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.05; Servo_X = 0.09; Servo_z_smooth = 0.05; LED_Colour_Pos(0,255,0,0,128); LED_Colour_Pos(1,0,255,0,128); LED_Colour_Pos(2,0,0,255,128); LED_Colour_Pos(3,255,255,0,128); LED_Colour_Pos(4,255,0,255,128); LED_Colour_Pos(5,128,255,0,128); LED_Colour_Pos(6,128,50,0,255); LED_Colour_Pos(7,0,255,128,128); LED_Colour_Pos(8,128,0,128,255); LED_Colour_Pos(9,128,128,255,128); LED_Colour_Pos_Set(); printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.05; Servo_X = 0.05; Servo_z_smooth = 0.05; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.05; Servo_X = 0.08; Servo_z_smooth = 0.05; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); ///////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////// y ////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////// Servo_Y = 0.055; Servo_X = 0.08; Servo_z_smooth = 0.05; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.08; Servo_X = 0.075; Servo_z_smooth = 0.05; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.055; Servo_X = 0.075; Servo_z_smooth = 0.05; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.065; Servo_X = 0.075; Servo_z_smooth = 0.05; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(1000); Servo_Y = 0.055; Servo_X = 0.075; Servo_z_smooth = 0.05; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.065; Servo_X = 0.075; Servo_z_smooth = 0.05; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.055; Servo_X = 0.075; Servo_z_smooth = 0.05; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.065; Servo_X = 0.075; Servo_z_smooth = 0.05; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.06; Servo_X = 0.075; Servo_z_smooth = 0.09; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(750); ///////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////// Z ////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////// Servo_Y = 0.06; Servo_X = 0.075; Servo_z_smooth = 0.08; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.06; Servo_X = 0.075; Servo_z_smooth = 0.1; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.06; Servo_X = 0.075; Servo_z_smooth = 0.07; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(500); Servo_Y = 0.06; Servo_X = 0.075; Servo_z_smooth = 0.11; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(750); Servo_Y = 0.06; Servo_X = 0.075; Servo_z_smooth = 0.07; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(750); Servo_Y = 0.06; Servo_X = 0.075; Servo_z_smooth = 0.11; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(750); Servo_Y = 0.06; Servo_X = 0.075; Servo_z_smooth = 0.07; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(750); Servo_Y = 0.06; Servo_X = 0.075; Servo_z_smooth = 0.11; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(750); Servo_Y = 0.06; Servo_X = 0.075; Servo_z_smooth = 0.07; printf("Servo X: %f 1.4 Servo Y: %f 1.4 Servo Z: %f 1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(1500); Servo_Y = 0.06; Servo_X = 0.75; Servo_z_smooth = 0.03; printf("Servo X: %f1.4 Servo Y: %f1.4 Servo Z: %f1.4\n\r",Servo_X, Servo_Y, Servo_z_smooth); Thread::wait(1500); } }