control for robotic arm that can play chess using a granular gripper
Dependencies: Encoder mbed HIDScope Servo MODSERIAL
Fork of chessRobot by
actuators.cpp@0:525558a26464, 2015-09-28 (annotated)
- Committer:
- annesteenbeek
- Date:
- Mon Sep 28 13:54:34 2015 +0000
- Revision:
- 0:525558a26464
- Child:
- 1:80f098c05d4b
initial commit
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
annesteenbeek | 0:525558a26464 | 1 | // functions for controlling the motors |
annesteenbeek | 0:525558a26464 | 2 | |
annesteenbeek | 0:525558a26464 | 3 | void motorInit(){ |
annesteenbeek | 0:525558a26464 | 4 | |
annesteenbeek | 0:525558a26464 | 5 | } |
annesteenbeek | 0:525558a26464 | 6 | |
annesteenbeek | 0:525558a26464 | 7 | |
annesteenbeek | 0:525558a26464 | 8 | void motorControl(){ |
annesteenbeek | 0:525558a26464 | 9 | if(motorEnable == HIGH){ // only run motors if switch is enabled |
annesteenbeek | 0:525558a26464 | 10 | // get encoder positions |
annesteenbeek | 0:525558a26464 | 11 | // check if motor's are within rotational boundarys |
annesteenbeek | 0:525558a26464 | 12 | // calculate encoder speeds |
annesteenbeek | 0:525558a26464 | 13 | // translate to x/y speed |
annesteenbeek | 0:525558a26464 | 14 | // compute new PID parameters using setpoint speeds and x/y speeds |
annesteenbeek | 0:525558a26464 | 15 | // write new values to motor's |
annesteenbeek | 0:525558a26464 | 16 | |
annesteenbeek | 0:525558a26464 | 17 | }else{ |
annesteenbeek | 0:525558a26464 | 18 | // write 0 to motors |
annesteenbeek | 0:525558a26464 | 19 | } |
annesteenbeek | 0:525558a26464 | 20 | } |
annesteenbeek | 0:525558a26464 | 21 | |
annesteenbeek | 0:525558a26464 | 22 | void servoControl(){ |
annesteenbeek | 0:525558a26464 | 23 | // use potMeter Value to set servo angle |
annesteenbeek | 0:525558a26464 | 24 | // (optionaly calculate xy position to keep balloon in position) |
annesteenbeek | 0:525558a26464 | 25 | // calculate z position using angle |
annesteenbeek | 0:525558a26464 | 26 | // calculate x y translation of endpoint |
annesteenbeek | 0:525558a26464 | 27 | // find new x and y speed. |
annesteenbeek | 0:525558a26464 | 28 | |
annesteenbeek | 0:525558a26464 | 29 | } |
annesteenbeek | 0:525558a26464 | 30 | |
annesteenbeek | 0:525558a26464 | 31 | void pumpControl(){ |
annesteenbeek | 0:525558a26464 | 32 | if (pumpButton == HIGH){ |
annesteenbeek | 0:525558a26464 | 33 | // write pumpPin High |
annesteenbeek | 0:525558a26464 | 34 | }else{ |
annesteenbeek | 0:525558a26464 | 35 | // write pumpPin Low |
annesteenbeek | 0:525558a26464 | 36 | } |
annesteenbeek | 0:525558a26464 | 37 | } |