uotgciytc

Dependencies:   mbed

Files at this revision

API Documentation at this revision

Comitter:
m223204
Date:
Mon Oct 21 00:19:21 2019 +0000
Commit message:
I commented the code

Changed in this revision

main.cpp Show annotated file Show diff for this revision Revisions of this file
mbed.bld Show annotated file Show diff for this revision Revisions of this file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Mon Oct 21 00:19:21 2019 +0000
@@ -0,0 +1,95 @@
+// MIDN 3/C Cameron Smith, Eric Donevant, Jacob Jancek
+// Confetti Popper Code
+// CREATED 10/08/2019
+// COMPLETED 10/20/2019
+#include "mbed.h"
+#include "Motor.h"
+#include "Servo.h"
+
+
+DigitalIn switches [5] = {p15, p16, p17, p18, p19}; //Initializes pins to switches
+DigitalOut lights [5] = {p10, p11, p12, p13, p14};  //Initializes pins to LED lights
+Servo gun (p24);                                    //Initializes Servo 1 to pin 24
+Servo spin (p23);                                   //Initializes Servo 2 to pin 23
+Motor jeff (p26, p29, p30);                         //Initializes DC motor to pins
+int h [5];                                          //Initializes array "h"
+float i;                                            //floats variable "i" for servos
+
+int main ()
+{
+    i=0.5;                                      //Float i is equal to 90°
+    while (1) {
+        h [0] = switches [0];                   //Renames switches to variable "h" for simplification
+        h [1] = switches [1];
+        h [2] = switches [2];
+        h [3] = switches [3];
+        h [4] = switches [4];
+
+        // switch 1 on and 2 off the DC motor will spin forward
+        //************************************
+
+        if ((h [0] == 1) && (h [1] ==0)) {        //If switch 1 is on and switch 2 is off
+            jeff.speed (0.5);                     //DC motor will spin forward at .5 PWM speed
+            lights[0] = 1;                        //LED 1 will light up
+        }
+        // switch 1 off and 2 on the DC motor will spin backwards
+        //************************************
+
+        if ((h [0] == 0) && (h [1] == 1)) {      //If switch one is off and switch 2 is on
+            jeff.speed (-0.5);                   //DC motor will spin backwards at .5 PWM speed
+            lights[1] = 1;                       // LEd 2 will light up
+        }
+        // switch 1 off and 2 off the DC motor will not spin
+        //************************************
+
+        if (((h [0] == 0) && (h [1] == 0)) || ((h [0] == 1) && (h [1] == 1)) ) {
+            //If switch 1 and 2 are on or switch 1 and 2 are off
+            jeff.speed (0);                     //DC motor will not spin
+            lights[2] = 1;                      //LED 3 will light up
+        }
+        // switch 3 on and 4 off then servo one turret will spin clockwise
+        //************************************
+
+        if ((h [2] == 1) && (h [3] ==0)) {  //If switch 3 is on and switch 4 is off
+            if (i>1.0) {                    //If "i" is greater than 180°
+                i=1.0;                      //Set "i" to 180°
+            }
+            spin = i;                       //Spin is equal to float "i"
+            wait (0.1);                     //Wait .1 seconds
+            i = i + 0.02;                   //"i" turns clockwise 3.6°
+            lights[3] = 1;                  //LED 4 will light up
+
+        }
+        // switch 3 off and 4 on then turret will spin counter-clockwise
+        //************************************
+
+        if ((h [2] == 0) && (h [3] ==1)) { //If switch 3 is off and switch 4 is on
+            if (i<0.0) {                   //If "i" is less than 0°
+                i=0.0;                     //Set "i" to 0°
+            }
+            spin = i;                      //Spin is equal to float "i"
+            wait (0.1);                    //Wait .1 seconds
+            i = i - 0.02;                  //"i" turns counter-clockwise 3.6°
+            lights[4] = 1;                 //LED 5 will light up
+        }
+        // switch 3 off and 4 off or switch 3 on and 4 on turret will not spin
+        //***********************************
+
+        if (((h [2] == 0) && (h [3] ==0))|| ((h [2] == 1) && (h [3] ==1)))
+        //If switch 3 and switch 4 are off or switch 3 and switch 4 are on
+        {
+            spin = i ;                   //spin is equal to float "i"
+        }
+        // switch 5 on trigger mechanism will go from 180° to 0°
+        //***********************************
+        if (h [4] == 1) {                //If switch 5 is on
+            gun = 1.0;                   //"gun" is at 180°
+            wait (1.0);                  //Wait 1 second
+            gun = 0.0;                   //"gun" is at 0°
+            wait (1.0);                  //Wait 1 second
+        }
+
+
+
+    }
+}
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mbed.bld	Mon Oct 21 00:19:21 2019 +0000
@@ -0,0 +1,1 @@
+https://os.mbed.com/users/mbed_official/code/mbed/builds/65be27845400
\ No newline at end of file