Included keys are Num Lock, Backspace, Enter, Space, English letters and numerals.
Dependents: eee212projectWithSD
Revision 0:ea6fa42df9ec, committed 2018-06-02
- Comitter:
- Ceyhun_Emre
- Date:
- Sat Jun 02 09:31:29 2018 +0000
- Commit message:
- My team changed mapping of the keys for the sake of the constraints of our Morse Encoder/ Decoder device. ; ; Regards.
Changed in this revision
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/PS2ASCII.cpp Sat Jun 02 09:31:29 2018 +0000
@@ -0,0 +1,132 @@
+#include "PS2ASCII.h"
+
+//===================================
+//*Constructor*
+//===================================
+
+PS2ASCII::PS2ASCII(PinName data, PinName clk) : kbd(data,clk) ,_caps(false), _shift(false), _E0flag(false) ,_numlock(false)
+{
+
+}
+
+//===================================
+//Functions
+//===================================
+
+unsigned char PS2ASCII::getChar()
+{
+ while(1)
+ {
+ _E0flag = false;
+ unsigned char keypress = kbd.rd(); //code in
+
+ if(keypress == 0xE0) //is it a special E0 key?
+ {
+ keypress = kbd.rd(); //next byte in
+ if(keypress == 0xF0) //is it a break code?
+ {
+ keypress = kbd.rd(); //if so chew it up and back to start
+
+ continue;
+ }
+
+ _E0flag = true; //tell us that it is an E0 function
+ return keypress;
+ }
+
+ if((keypress == 0x12) || (keypress == 0x59)) //SHIFT pressed?
+ {
+ _shift = true;
+ continue;
+ }
+
+ if(keypress == 0xF0) //gets rid of byte 1 of break code
+ {
+ keypress = kbd.rd(); //byte 2 of break code in
+
+ if((keypress == 0x12) || (keypress == 0x59))
+ {
+ _shift = false;
+ }
+ continue;
+ }
+
+ switch (keypress) {
+ case 0x58:
+ _caps = !_caps; //CAPS LOCK key
+ kbd.wr(0xED);
+ if (_caps && _numlock)
+ kbd.wr(0x06);
+ else if (_caps && !_numlock)
+ kbd.wr(0x04);
+ else if (!_caps && _numlock)
+ kbd.wr(0x02);
+ else
+ kbd.wr(0x00);
+ continue;
+ case 0x77:
+ _numlock = !_numlock;
+ kbd.wr(0xED);
+ if (_caps && _numlock)
+ kbd.wr(0x06);
+ else if (_caps && !_numlock)
+ kbd.wr(0x04);
+ else if (!_caps && _numlock)
+ kbd.wr(0x02);
+ else
+ kbd.wr(0x00);
+ continue;
+ default:
+ break;
+ }
+
+// We do not need shift and caps lock in our project, since we do not use uppercase letters.
+
+// unsigned char initial_keypress = keypress;
+
+// if(_shift == true) //if SHIFT is pressed take shifted character
+// {
+// keypress = shift_on[keypress];
+// }
+//
+// if((_caps == true)&&(initial_keypress >= 97)&&(initial_keypress <= 127))
+// {
+// keypress = shift_on[keypress]; //if caps is on shift the letter up
+// }
+
+ return(keypress);
+
+ }
+}
+
+unsigned char PS2ASCII::getASCII(unsigned char keypress) {
+ unsigned char character = ps2CharMap[keypress];
+
+ if (!_E0flag && !_numlock) {
+ if (keypress == 0x70 || keypress == 0x69 || keypress == 0x72 || keypress == 0x7A ||
+ keypress == 0x6B || keypress == 0x73 || keypress == 0x74 || keypress == 0x6C ||
+ keypress == 0x75 || keypress == 0x7D)
+ character = ' ';
+
+ }
+
+ return character;
+}
+
+bool PS2ASCII::E0flag()
+{
+ return _E0flag;
+}
+
+bool PS2ASCII::numlock()
+{
+ return _numlock;
+}
+
+bool PS2ASCII::caps() {
+ return _caps;
+}
+
+bool PS2ASCII::shift() {
+ return _shift;
+}
\ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/PS2ASCII.h Sat Jun 02 09:31:29 2018 +0000
@@ -0,0 +1,48 @@
+#ifndef MBED_PS2ASCII_H
+#define MBED_PS2ASCII_H
+
+#include "PS2Kbd.h"
+#include "mbed.h"
+
+class PS2ASCII {
+
+public:
+
+ PS2ASCII(PinName data, PinName clk);
+ unsigned char getChar();
+ unsigned char getASCII(unsigned char keypress);
+ bool caps();
+ bool shift();
+ bool E0flag();
+ bool numlock();
+
+private:
+
+ PS2Kbd kbd;
+ bool _caps;
+ bool _shift;
+ bool _E0flag;
+ bool _numlock;
+};
+
+ static const unsigned char shift_on[] = {
+// 0 1 2 3 4 5 6 7 8 9 A B C D E F
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '`', ' ', // 00-0F
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 10-1F
+ ' ', 0x21, 0x22, '~', 0x24, 0x25, 0x26, '@', 0x28, 0x29, 0x30, 0x31, '<', '_', '>', '?', // 20-2F
+ ')', '!', '\"', 0x9C, '$', '%', '^', '&', '*', '(', ' ', ':', ' ', '+', ' ', ' ', // 30-3F
+ 0xAA, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', // 40-6F
+ 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '{', '|', '}', ' ', ' ', // 50-7F
+ ' ', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', // 60-4F
+ 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, // 70-5F
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 80-8F
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 90-9F
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // A0-AF
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // B0-BF
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // C0-CF
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // D0-DF
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // E0-EF
+ NULL, ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // F0-FF
+};
+
+#endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/PS2Kbd.cpp Sat Jun 02 09:31:29 2018 +0000
@@ -0,0 +1,73 @@
+#include "PS2Kbd.h"
+#include "mbed.h"
+
+
+/* ==================================================================
+ * Constructor
+ ================================================================= */
+
+PS2Kbd::PS2Kbd(PinName clk, PinName din)
+ : _ps2clk(clk), _ps2din(din) {
+
+}
+
+// =============================
+//
+// =============================
+unsigned char PS2Kbd::rd(void)
+{
+ unsigned int buf = 0x00;
+ int i;
+
+ _ps2clk = 0;
+
+ // both input
+ _ps2din.input();
+ _ps2clk.input();
+
+ for(i=0;i<11;i++) {
+ while(_ps2clk);
+ while(!_ps2clk);
+ buf = buf >> 1;
+ buf |= _ps2din ? 512 : 0;
+ }
+
+ // output
+ _ps2clk.output();
+
+ buf &= 0xFF;
+
+ return(ps2KeyMap[(unsigned char)buf]);
+ //return (unsigned char)buf;
+}
+
+
+// =============================
+//
+// =============================
+void PS2Kbd::wr(unsigned char)
+{
+ unsigned int buf = 0x00;
+ int i;
+
+ _ps2clk = 0;
+
+ // both input
+ _ps2din.input();
+ _ps2clk.input();
+
+ for(i=0;i<11;i++) {
+ while(_ps2clk);
+ while(!_ps2clk);
+ buf = buf >> 1;
+ buf |= _ps2din ? 512 : 0;
+ }
+
+ // output
+ _ps2clk.output();
+
+ buf &= 0xFF;
+
+}
+
+
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/PS2Kbd.h Sat Jun 02 09:31:29 2018 +0000
@@ -0,0 +1,61 @@
+#ifndef PS2KBD_H
+#define PS2KBD_H
+
+#include "mbed.h"
+
+class PS2Kbd {
+
+public:
+
+ PS2Kbd(PinName clk, PinName din);
+ unsigned char rd(void);
+ void wr(unsigned char);
+
+protected:
+ DigitalInOut _ps2clk;
+ DigitalInOut _ps2din;
+
+};
+
+
+static const unsigned char ps2KeyMap[] = {
+// 0 1 2 3 4 5 6 7 8 9 A B C D E F
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, // 00-0F
+ 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, // 10-1F
+ 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, // 20-2F
+ 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, // 30-3F
+ 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, // 40-4F
+ 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, // 50-5F
+ 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, // 60-6F
+ 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, // 70-7F
+ 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, // 80-8F
+ 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F, // 90-9F
+ 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, // A0-AF
+ 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, // B0-BF
+ 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, // C0-CF
+ 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, // D0-DF
+ 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF, // E0-EF
+ 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF, // F0-FF
+};
+
+static const unsigned char ps2CharMap[] = {
+// 0 1 2 3 4 5 6 7 8 9 A B C D E F
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '`', ' ', // 00-0F
+ ' ', ' ', ' ', ' ', ' ', 'q', '1', ' ', ' ', ' ', 'z', 's', 'a', 'w', '2', ' ', // 10-1F
+ ' ', 'c', 'x', 'd', 'e', '4', '3', ' ', ' ', ' ', 'v', 'f', 't', 'r', '5', ' ', // 20-2F
+ ' ', 'n', 'b', 'h', 'g', 'y', '6', ' ', ' ', ' ', 'm', 'j', 'u', '7', '8', ' ', // 30-3F
+ ' ', ',', 'k', 'i', 'o', '0', '9', ' ', ' ', '.', '/', 'l', ';', 'p', '-', ' ', // 40-4F
+ ' ', ' ','\'', ' ', '[', '=', ' ', ' ', ' ', ' ', ' ', ']', ' ','\\', ' ', ' ', // 50-5F
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '1', ' ', '4', '7', ' ', ' ', '1', // 60-6F
+ '0', '.', '2', '5', '6', '8', ' ', ' ', ' ', '+', '3', '-', '*', '9', ' ', ' ', // 70-7F
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 80-8F
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 90-9F
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // A0-AF
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // B0-BF
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // C0-CF
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // D0-DF
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // E0-EF
+ ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // F0-FF
+};
+
+#endif
\ No newline at end of file